

This report was written by PCGamingWiki contributor LDK.
#XCOM 2 PC REBOOT FIX SERIES#
PC Reports are a series of quick first impressions regarding the technical aspects of a PC game.

You can see what it does on google images, or just look up the wikipedia page for it. I'm not sure if I'll manage to add it though, I wanted to enjoy XCOM 2 for a while and then I wanted to get back on my own project.ĪF is the kind of thing you'd lower if you had a 128 MB card, but even on that it shouldn't matter at all.
#XCOM 2 PC REBOOT FIX HOW TO#
I'm not really sure how to take screenshots for it, and anyway it's an option available in most PC games, you can always set that to 16 on any game and rig, it really sholdn't change anything unless the system you are playing on is really that slow, but generally just set it to the max. Thanks for this information, it is helpful and amazing! Good Job! Please, complete this excellent and extremely useful work by adding a Benchmark Framerate comparison and "slider comparison screenshots" also for this one. Note that it is a different setting from the already here investigated "Texture Detail". "Texture Filtering" = Bilinear, Trilinear, Aniso 2x, Aniso 4x, Aniso 8x, Aniso 16x

If you enjoyed this article, please consider donating to PCGamingWiki's Patreon campaign. Otherwise higher end systems should be able to comfortably run the game at higher framerates, as long as the more intensive settings which have been listed throughout the report are lowered or turned off completely. Most settings are also incredibly subtle and any differences are very difficult to spot while playing, but otherwise the expensive settings should be turned off if the game is behaving poorly.Īs far as the actual performance goes getting an idea as to how the game is truly supposed to run on this system proves a bit more difficult, due to the way strategy games are generally setup, and simply because the system itself is not strong enough, there's no easy way to properly judge as to why the game is running the way it currently is. After testing every setting maximizing them to their highest values is not very optimal, due to some of them not changing much in the end. Lower end systems will end up having some pretty large performance issues but this is most likely not be the game's fault, and it's most likely a hardware issue. This game is far more graphically intensive than its predecessor, and as such it might have difficulties properly scaling over different hardware configurations. In the worst case the Texture Detail setting has to be set to High, but even then there's such a minor loss in performance, to the point where it actually doesn't really matter too much, unless the average framerate is really low. Oddly enough the level which perfomed the worst overall has been the base of operations itself, otherwise even at 30 FPS the game did behave pretty decently, while the framerate might not have been optimal there were no major input lag issues and the game was still playable, anything below 30 FPS was otherwise pretty rough to play with, during usual gameplay however even the camera distance itself affected the framerate, while this might not be a great solution, if the game is performing too badly try zooming in a little bit in order to gain a few extra frames in order to make the game slightly more bearable to play with.Ĭertain settings have a placebo like effect, mainly the Texture Detail and the Shadow Quality settings, it doesn't really matter what these two are set to, they won't improve or ruin the framerate in any way. Testing was performed on a system with an Intel Core 2 Quad Q9400 CPU with 4 GBs of RAM and an Asus GeForce GTX 650 Ti, running at a resolution of 2048x1152. While the hardware requirements for this game might not look like much, computers around or below the minimum system requirements are going to have a difficult time playing this game at a comfortable framerate. GPU: ATI Radeon HD 7970, NVIDIA GeForce GTX 770 (2GB, DirectX 11).GPU: ATI Radeon HD 5770, NVIDIA GeForce GTX 460 (1GB, DirectX 11).CPU: Intel Core 2 Duo E4700 2.6 GHz or AMD Phenom 9950 Quad Core 2.6 GHz.The main focus of this report is to aid users in finding the most optimal and best looking graphical settings in order to solve and even prevent most framerate issues. The game was released on Februfor Windows, OS X and Linux. XCOM 2 is the latest game in the XCOM series, developed by Firaxis Games and published by 2K Games, running on the Unreal Engine 3. For an up to date account of XCOM 2 fixes and improvements, please visit its respective PCGamingWiki article.
